Beautiful music to listen to and stunning, surreal scenery to look at. Airborne Kingdom uses fantastic writing to keep the player engaged. Airborne Kingdom is a really relaxing and engaging experience. A Relaxing ExperienceĮven with all these individual elements seeming chaotic and stress full. These will improve how well the city runs and improve the performance of the Kingdom’s fuel resource consumption and adding permanent buffs to buildable objects. Small towns to recruit citizens and purchase resources. The city is free to fly around the world, exploring places on the map like ancient ruins to collect relics. Airborne Kingdom is also an open-world RPG. From blueprints for new engines, buildings and so on.Īfter mastering the games mechanics, the adventure changes. And the rewards for completing the quest and getting the Kingdom to join your new alliance are invaluable to the Kingdom’s survival. These tasks are varied and different (for the most part). So it is up to us to travel around the world and complete missions for each kingdom to get them to forge new alliances with you. The Kingdoms Are Broken And Something Is DifferentĪirborne Kingdom wants you to reunite the twelve kingdoms to bring prosperity to the world once more. It impressed me how intuitive it was to keep on top of these elements. This might all sound complicated, but Airborne Kingdom makes them all fit in place and feels they really natural after a while. Or the city might not have enough speed to gather resources. So we need more engines to keep the speed up. Not only do engines keep the city airborne, they also produce forward momentum. Therefore, more engines are a must have to keep it up in the air. While expanding, the city will become heavier and the single engine cannot produce enough thrust to keep it aloft. Your wee city will have but one engine to keep it from crashing and burning. However, there are structures that can be added to keep your city level like wings and engines. Evenly distribution of weight is vital to saying a float. So, as you are building, you must take into consideration where the weight will be. You will eventually flip and everyone will fall out of the city. This needs sorted as if it gets heavier on that side. Levelling The Flying CityĪs you build and expand, your Kingdom you may notice your city leaning to one side. These are your ability to keep aloft and also making sure you keep the city level. This adds a bit of forward planning on the layout of the city.īut that seems fairly standard? Well, with this being a flying city, there are two elements that you HAVE to understand before building anywhere. Each facility has a ring around them to show how far homes need to be away from them. Industrial building that will help to improve your city or the airfields and so on, have their own exclusion area. As long as they are in range as the aircraft has a limited range.Īirborne Kingdom has not made building facilities as simple as build it here, and we are done. To gather the resources, the citizens will fly down to terra firma and gather the required resources and bring them back to the city. Coal is by far the most important resource not to run out of, or your city will crash and burn (I tried). ![]() ![]() It is a simple click on the world where you would like to go and the city will tranquilly and serenely move to the point on the map. You can move around the beautifully designed world this is vital to the city’s survival and reuniting the kingdoms. Let’s will start with you are flying! This opens up a few new ways to play a city builder. This comes with its own unique benefits and drawbacks. The first thing you will notice is (it is in the title) your AIRBORNE Kingdom is flying. After this, things get a little different. The usual suspects are here, making sure there is enough housing for citizens, building on connecting paths, while making sure you have enough resources to survive, food, water, fuel and building materials. Familiar But DifferentĪirborne Kingdom has enough elements to feel familiar enough to pick up while adding a lot more that feel like natural additions. These give more information on the kingdom and its blite. The other story elements come from the kingdoms and doing the quest that they ask you to do. Your ten citizens and you embark on the monumental task of saving the world. While also create new alliances from the twelve kingdoms that are now disjointed and slowly failing on their own. ![]() All the while making ure enough resources are available to keep running. You start off with a small area and grow and grow until you have a large city. Review Rush was kindly supplied with a review code.Ĭity builders and resource management games sort of all run the same. Platforms: PS4, PS5, Switch, Xbox One, Xbox Serise X PC
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